We Never Really Told People How to Use Mods: Warframe's New Quest Rights a Wrong

The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has unveiled a new update. This latest expansion exemplifies the creative flair that has become synonymous with Warframe in more recent times.

This expansion, released on Wednesday, brings in a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest geared at making sure this complicated, expansive 12-year-old MMO makes sense to new players.

A Quest Called "The Teacher"

Titled “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's fundamental yet complex systems: modding.

In Warframe, mods are augments that can be equipped on your warframe or arsenal to improve their stats. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Content creators often craft hour-long videos about optimized loadouts that use synergistic enhancements to create devastating effects.

“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” explained a lead narrative designer. “I think it was really important, at the end of the quest, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”

Teamwork in Action

“The Teacher” was created through a partnership between the original developers, who handled the story elements, and an external team, who designed the mission, which will be introduced to new players.

In the quest, the player is asked to retrieve a component for their ship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to effectively show its potential.

Many of the external team were longtime players, but others had never played before, according to a principal games designer. It was this outside perspective that was essential.

“Our initial step involved observing new players and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Introductory tutorials introduced players to modding. But the team noted that they didn’t work on everyone.

“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.

Filling a Significant Gap

Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. Veteran users who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that executing this is quite complex.

“Numerous subtle adjustments and background details there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.

“We had to change the weapon to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to explicitly tell players, 'with a basic modification, you only got a low probability to proc an elemental effect.' So how do you tutorialize that without changing it?”

Veterans will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to pay attention to these things.

“This type of design work that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that we never really told people how to use mods.”

Months of Effort

“There’s so much that goes into just making a seemingly straightforward quest that — frankly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”

The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.

“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

An Evolving Onboarding Process

In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won’t even have access to until much later. And others, like modding, that scale in complexity depending on your level of engagement. A previous patch streamlined the early game so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — regardless of overlooking tutorials.

Ronnie Lyons
Ronnie Lyons

A seasoned gaming analyst with over a decade of experience in casino strategy and player psychology.